Come prepared to participate with a device that allows you to share your audio and video! This workshop will simplify and share ways that educators can bring computational thinking into the classroom. The activities discussed will primarily be unplugged, striving for applicability in multiple contexts allowing to draw cross-curricular connections. You will leave with resources on computational thinking as well as complimentary lesson plans that cover each of the key pillars of computational thinking: decomposition, abstraction, pattern recognition, and algorithms. They may be big words but they're easy to implement and understand.The targeted age group is teachers in lower elementary, however the concepts discussed will inherently be applicable across many grades.
1-3
Lizzie recently graduated from University of Victoria and is currently employed at Science Venture as a Cancode and Girls Programs Coordinator. She has worked educating and mentoring youth for many years in ratio, inclusion, and residential contexts. She is interested in student led and experiential learning and is interested in cross-curricular incorporation of technologies.
At Science Venture, Lizzie has trained staff on child development, classroom management, and accessible practices. She is involved in the development and coordination of STEM programs, workshops, events, and camps including: grades 3-12 girl's coding club FriYAY!, grades 6-12 Go Eng Girl.